A Composer's Guide to Game Music (MIT Press)

[Winifred Phillips] ☆ A Composers Guide to Game Music (MIT Press) ☆ Read Online eBook or Kindle ePUB. A Composers Guide to Game Music (MIT Press) Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. In A Composers Guide to Game Music, Winifred Phillips -- herself an award-winning composer of video game music -- provides a comprehensive, practical guide that leads an aspiring video game compo

A Composer's Guide to Game Music (MIT Press)

Author :
Rating : 4.36 (720 Votes)
Asin : B00IROZKVK
Format Type :
Number of Pages : 453 Pages
Publish Date : 2013-11-13
Language : English

DESCRIPTION:

A Great Resource Chris Mathews A Composer's Guide by Winifred Philips, known for her work with the games, God of War, Little Big Planet II, and Assassin's Creed III: Liberation, is a wonderful book that manages to detail a lot of what a video game composer does without being to be general or being too technical. The guide itself is structured in a very readable way, beginning with Philips being inspired by a Tomb Raider game to write music for video games, which transitions into topics such as the place music has in video games and then further along into more specialized topics. I enjoyed how. Not just for game composers Tom Davis I have been a composer and educator for nearly 40 years and am constantly looking for new perspectives on creativity. After signing up for an on-line course in video game music I picked up Winifred's book to set the stage before the course began. I have to say that the her book is extremely well-organized, unveiling new vocabulary and concepts in logical order while citing ample research for further study.In addition to the new vocabulary gained by visiting the authors world, there are are great many examples of how techniques have been applied in prominent games. Mr. Bond said Bought it; read it; lurve it!. Winifred has written an excellent book that outlines several concepts necessary to utilize in order to succeed as a modern game composer. The introductory tone of the book is analytical and scientific (which I genuinely appreciate) and it outlines in meticulous detail an overview of what to expect from the craft; as well as what may be expected of the song writer.This book is applicable to any composer, though it is absolutely catered to the game composer. Several scientific studies and papers are discussed in order to educate and inform, but NEVER to dictate cre

Phillips provides an excellent introductory look at a complex and evolving artistic field. This is not a music and computer science (CS) degree in 270 pages, but a conversation with a friend who quite logically lays out the field Anyone connected with gaming will enjoy the result.

Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. In A Composer's Guide to Game Music, Winifred Phillips -- herself an award-winning composer of video game music -- provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. Winner of the Global Music Award Gold Medal for an exceptional book in the field of music · Winner of the National Indie Excellence Book Award · Winner of the Nonfiction Book Award (Gold Winner) · Winner of the Annual Game Music Award (

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