The Art of Wreck-It Ralph (The Art of Disney)
Author | : | |
Rating | : | 4.46 (940 Votes) |
Asin | : | 1452111014 |
Format Type | : | paperback |
Number of Pages | : | 160 Pages |
Publish Date | : | 2015-08-02 |
Language | : | English |
DESCRIPTION:
No wonder the stuff on the screen looks so good - the preliminary art pictured here shows he had a lot of quality to choose from. The handsome pages are filled with concept art, character sketches, story boards, and models (including an amazing built-from-candy rendition of the Sugar Rush town square)."-School Library Journal "Extra Helping""Filled with the usual copious amounts of development and production artwork, interviews with the creators, and more, it's the definitive visual exploration of Disney's latest CG animated offering." A Site Called Fred . " If you like the movie - and that is almost guaranteed - you will have to have this book." --Animation World Network"Usually I recommend these "Art of" books because - let's face it - even if the movie is no-good, the pre-vis and character designs are usually fantastic. Wreck-It Ralph is not only a great little film, but the artwork is especially fun. You'll find awesome stuff like the fact that e
Colourful quirky world of video game [[VIDEOID:mo2WXJYSColourful quirky world of video game Parka [[VIDEOID:mo2WXJYS4RCBQWC]]Wreck-It Ralph has an interesting premise that will probably tickle gamers. It's amusing to see how gaming is spoofed. The book features the concept art, character designs, storyboards and colorscripts. There are lots of funny ideas and art.The book is split into roughly three parts that correspond to the game worlds that Ralph has to travel through. There's the 8-bit world, the First Person Shooter world, and finally the Sugar Rush world where the go-karts are racing.The first part looks at the 8-bit world as realised in 3D. The character designs are the cute big-head-short-legs type. I was looking o. RCBQWC]]Wreck-It Ralph has an interesting premise that will probably tickle gamers. It's amusing to see how gaming is spoofed. The book features the concept art, character designs, storyboards and colorscripts. There are lots of funny ideas and art.The book is split into roughly three parts that correspond to the game worlds that Ralph has to travel through. There's the 8-bit world, the First Person Shooter world, and finally the Sugar Rush world where the go-karts are racing.The first part looks at the 8-bit world as realised in 3D. The character designs are the cute big-head-short-legs type. I was looking o. Yukiko said Beautiful!. After watching Wreck-it Ralph in theaters, I felt the need to go buy Wreck-it Ralph merch. I love the movie and I love the game world that was shown. I know Disney usually releases these "The Art of" for their new movies, so I searched for a Wreck-it Ralph one and fortunately they did create one for the movie. :) I just received the book from the mail, and I have to say I was pleasantly surprised with the thickness of the book and the size. I was expecting a thin book and I knew it's hardcover, but I was surprised that it was quite heavy (just means that the book has more than I expected! :D). The book is filled with the beauti. Stephanie Lee said Excellent!. As an aspiring artist, I picked this book because I was enamored with the movie and I wanted to be more familiar with the process in which Disney animators revise their characters/setting/story until the final cut. I found the book to be informative on how the designers developed places like Sugar Rush (using actual models made out of candy)and Heroes' Duty through images. The commentary that is available on the character/background pages themselves are easy to digest and don't take long to read, although I had expected a bit more in-depth explanation/description. The core four characters are also given their due 15 minutes in
Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. In Wreck-It Ralph, Disney's expert team of concept, visual development and story artists explore the hidden world of video games from classic 8-bit arcade games to the most modern and inventive offerings of the digital age. At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he
She joined the Walt Disney Animation Studios as a screenwriter in the Spring of 2011, and was a writer on Wreck-It Ralph.Rich Moore is the director of Wreck-It Ralph. . He is a multiple Emmy® Award–winning director on TV's The Simpsons and Futurama.John Lasseter is a two-time Academy Award®–winning director, chief creative officer at Walt Disney and Pixar Animation Studios, and principal creative officer at Walt Disney Imagineering